Development of Visual Basic Application Based Learning Media On Flat Building Materials
(1) Department of Mathematics Education, IKIP Siliwangi, Cimahi, West Java, Indonesia
(2) Department of Mathematics Education, IKIP Siliwangi, Cimahi, West Java, Indonesia
(*) Corresponding Author
Abstract
This study aims to produce learning media based on a visual basic application of triangles and rectangles. This research is research and development. The method used in this research is a research and development method with a 4-D model (Four-D Model). This development model is modified into 3-D, only until the development stage (Develop). The instrument used in this study was a questionnaire used to assess the validity and practicality of the teaching materials. The validity questionnaire was given to 2 experts in the field of mathematics education and media while the practicality questionnaire was given to students. This research produces learning media based on a visual basic application that is valid, very practical, and effective for use in learning
Keywords
Full Text:
PDFReferences
Azhar, A. (2007). Media pembelajaran, Jakarta: PT. Raja Grafindo Persada, 15–85.
Bernard, M., & Senjayawati, E. (2019). Developing the Students’ Ability in Understanding Mathematics and Self-confidence with VBA for Excel. JRAMathEdu (Journal of Research and Advances in Mathematics Education), 4(1), 45–56. https://doi.org/10.23917/jramathedu.v4i1.6349
Bond, M., & Bedenlier, S. (2019). Facilitating student engagement through educational technology: Towards a conceptual framework. Journal of Interactive Media in Education, 2019(1), 1–14. https://doi.org/10.5334/jime.528
Briz-Ponce, L., Pereira, A., Carvalho, L., Juanes-Méndez, J. A., & García-Peñalvo, F. J. (2017). Learning with mobile technologies – Students’ behavior. Computers in Human Behavior, 72, 612–620. https://doi.org/10.1016/j.chb.2016.05.027
Fabian, K., Topping, K. J., & Barron, I. G. (2016). Mobile technology and mathematics: effects on students’ attitudes, engagement, and achievement. Journal of Computers in Education, 3(1), 77–104. https://doi.org/10.1007/s40692-015-0048-8
Fang, N., & Tajvidi, M. (2018). The effects of computer simulation and animation (CSA) on students’ cognitive processes: A comparative case study in an undergraduate engineering course. Journal of Computer Assisted Learning, 34(1), 71–83. https://doi.org/10.1111/jcal.12215
Gorbi Irawan, A., Nyoman Padmadewi, N., & Putu Artini, L. (2018). Instructional materials development through the 4D model. SHS Web of Conferences, 42, 00086. https://doi.org/10.1051/shsconf/20184200086
Habes, M., Salloum, S. A., Alghizzawi, M., & Motteh, S. (2018). The role of modern media technology in improving collaborative learning of students in Jordanian universities. International Journal of Information Technology and Language Studies, 2, 71–82. https://journals.sfu.ca/ijitls/index.php/ijitls/article/view/51
Harosid, H. (2018). Kurikulum 2013 Revisi 2017. Tersedia Di Https://Scribd. Com. Diakses Pada Tanggal. http://www.academia.edu/download/57483723/GAMBARAN_UMUM_K13_REVISI_2017.pdf
Harris, J. L., Al-Bataineh, M. T., & Al-Bataineh, A. (2016). One-to-one technology and its effect on student academic achievement and motivation. Contemporary Educational Technology 7 (4), 368-381.
Henriksen, D., Mehta, R., & Rosenberg, J. M. (2019). Supporting a Creatively Focused Technology Fluent Mindset among Educators: A Five-Year Inquiry into Teachers’ Confidence with Technology. Journal of Technology and Teacher Education, 27(1), 63–95. http://search.ebscohost.com/login.aspx?direct=true&db=eric&AN=EJ1216023&site=ehost-live%0Ahttps://www.learntechlib.org/primary/p/184724/
Nasir, A. M. (2018). Statistik Pendidikan (Issue February). https://doi.org/10.31227/osf.io/judwx
Ndofirepi, T. M., Rambe, P., & Dzansi, D. Y. (2018). The relationship among technological creativity, self-efficacy, and entrepreneurial intentions of selected South African university of technology students. Acta Commercii, 18(1), 1–14.
Noto, M. S., Priatna, N., & Dahlan, J. A. (2019). Mathematical proof: The learning obstacles of pre-service mathematics teachers on transformation geometry. Journal on Mathematics Education, 10(1), 117–125. https://doi.org/10.22342/jme.10.1.5379.117-126
Nuryanto, K., & Zaki, S. (2012). Program Aplikasi Perhitungan Premi Asuransi Jiwa Dengan Macro Dan Excel Visual Basic for Application (Vba). Jurnal Matematika, 1(1), 108–117.
O’neil, T. (2012). Multiple Intelligences: The concept of distributed intelligence in Gardner’s theory of Multiple Intelligences. Psychology of Education, 1–52.
Shih, K.-P., Chen, H.-C., Chang, C.-Y., & Kao, T.-C. (2010). The development and implementation of scaffolding-based self-regulated learning system for e/m-learning. Journal of Educational Technology & Society, 13(1), 80–93.
Sung, Y. T., Chang, K. E., & Liu, T. C. (2016). The effects of integrating mobile devices with teaching and learning on students’ learning performance: A meta-analysis and research synthesis. Computers and Education, 94, 252–275. https://doi.org/10.1016/j.compedu.2015.11.008
Taufik, M., & Kristanto, A. (2018). Pengembangan Mobile Learning Berbasis Aplikasi Android Mata Pelajaran Fisika Materi Listrik Arus Searah Kelas Xi Smk Negeri 2 Kediri. Jurnal Mahasiswa Teknologi Pendidikan, 9(2), 1–8.
Yeh, H. C., Yang, Y. F., & Wong, W. K. (2010). Interaction chain patterns of online text construction with lexical cohesion. Educational Technology and Society, 13(1), 55–68.
DOI: http://dx.doi.org/10.30738/indomath.v4i2.6
Refbacks
- There are currently no refbacks.
Copyright (c) 2021 Indah Puspita Sari, Adi Nurjaman
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
View My Stats